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Space-Time Adventure Tours


4.6 ( 1616 ratings )
Unterhaltung Bildung
Entwickler Fair Worlds LLC
Frei

SPACE-TIME ADVENTURE TOURS: The Seattle Center features a location-aware guided tour, AR scavenger hunt, immersive story and history lesson all wrapped into one time-tripping adventure.

This free app transforms your phone into an official SPACE-TIME ADVENTURE TOURS Walkie-Talkie Time Machine.™ This Space Age interface uses GPS and aspects of Niantic Lightship to guide players through a tour route that will take approximately 30 to 45 minutes to experience.

All you need is your phone and your earbuds, then make your way to the beautiful Seattle Center.

From the Seattle Center, you will embark on an adventure in which you will…

TRANSFORM your phone to the look and feel of a retro-futuristic walkie talkie.

EXPLORE THE SEATTLE CENTER alongside the thrilling sights and sounds of the 1962 World’s Fair, complete with archival photos, video and more.

ACTIVATE AR to discover hidden inter-dimensional objects crucial to holding together the fabric of Space-time itself!

We look forward to seeing you in 1962, Time Cadets, and sharing updates on our future adventures.

ACCESSIBILITY FEATURES:
All SPACE-TIME ADVENTURE TOURS are designed for accessibility and include features for non-visual gameplay for blind and visually impaired users as well as captions and haptic feedback for deaf or hard of hearing folks.

To toggle the screen reader on or off: three-finger triple tap anywhere on the screen. This function is only needed to customize your access needs and start the tour from the main menu. It is not needed during the tour itself. In order to use our screen reader you may need to disable the Zoom magnifier. You can do this in Settings > Accessibility > Zoom.

To help with navigating from stop to stop we have provided optional spatial audio beacons. These beacons emit a bell sound that corresponds with the next stop on your map. Headphones are required to unlock this feature.

GPS announcements and verbal directions are also included to assist with way-finding.

Interactive buttons and gestures have also been simplified and designed to be forgiving. For example, when prompted to press the “big red button” you can press anywhere on the lower portion of the screen.

Please reach out to our access team to give any feedback on your experience. [email protected]